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MOCHI: THE LONGEST TUESDAY
Third Person Adventure (UNRELEASED)
You are a cat in a mechsuit! Shoot, jump, and avoid enemies to find your beloved box on an alien planet.
This project is still being developed on.
Project Overview
The team:
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3 Level Designers
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4 Game Artists
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3 Animators
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5 Game Programmers
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3 Technical Artist
Production time:
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14 weeks half-speed = Around 280 hours.
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1 week full-speed = Around 40 hours.
Engine:
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Clockwork Engine as Level Editor and Engine (Proprietary Group Engine)
My Contribution:
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Designing the first level
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Script and Implement moving platforms inside of Clockwork Engines visual scripting
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Level Propping / Level Art with budget restrictions ahead of Clockwork Engine
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Part of Gameplay, LD/Metrics, Visual Scripting and Pipeline Taskforce
PROJECT SHOWREEL
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