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MOCHI: THE LONGEST TUESDAY

Third Person Adventure (UNRELEASED)

You are a cat in a mechsuit! Shoot, jump, and avoid enemies to find your beloved box on an alien planet.

This project is still being developed on.

Project Overview

The team:

  • 3 Level Designers

  • 4 Game Artists

  • 3 Animators

  • 5 Game Programmers

  • 3 Technical Artist

Production time:

  • 14 weeks half-speed = Around 280 hours.

  • 1 week full-speed = Around 40 hours.

Engine:

  • Clockwork Engine as Level Editor and Engine (Proprietary Group Engine)

My Contribution:

  • Designing the first level

  • Script and Implement moving platforms inside of Clockwork Engines visual scripting

  • Level Propping / Level Art with budget restrictions ahead of Clockwork Engine

  • Part of Gameplay, LD/Metrics, Visual Scripting and Pipeline Taskforce

PROJECT SHOWREEL

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